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| WiiMote |
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Spot de la Nintendo Wii, creado para el
concurso "Gana una Wii" de Xataka.com, idea
basada en el anuncio de PS3 "Sixaxis".
Para crearlo use 3dmax 8. me llevó 13 dÃas
en mis ratos libres incluyendo modelado,
animación, iluminación y pruebas de render.
El render final llevó 12 horas en un
portatil Pentium M Centrino a 1,5Ghz y 1Gb de
RAM usando el Renderer scanline y con una
resolución de 720x405.
// Nintendo Wii Spot, made for the Xataka.com
"Win a Wii" contest, idea based on the
advertisement of PS3 "Sixaxis". It's not an
official Nintendo commercial.
For the CG I used 3dmax 8. Modeling,
animation, lighting and render tests took me
13 days, but only in my free moments.
The final render took me 12 hours in an Intel
Pentium M (centrino) laptop (1,5Ghz and 1Gb
of RAM) and a 720x405 resolution. I used
Scanline renderer. Tags : wiimote Pablo J. GarcÃa Ciclopez wii nintendo 3d animación |
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Affichage : 509291
Durée : 59 s |
| Wiimote as a mouse |
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Yep, we finally figured out how the darn IR
camera works. It's just a quick hack, but
I've written a program to take the data from
the Wiimote, filter it a bit, and emulate a
mouse. It's actually quite a decent input
device, although I recommend using big icons.
I've demonstrated a few simple activities
with it. Buttons on the Wiimote map to mouse
buttons and scroll wheel. Of course, the
sensor bar has to be on for this to work
(make your own, as documented in many places,
or just power yours off your Wii as I use
here)
I'm working on a full-blown Linux driver with
support for every feature known, multiple
clients, and a lot more (with no ugly hacks).
See you soon with the next video!
Update: Check
http://wiibrew.org/index.php?title=Wiimote
out for the actual technical information on
how all this works! Tags : wiimote wii remote emulate mouse pointer PC bluetooth linux infrared IR sensor bar |
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Affichage : 206687
Durée : 157 s |
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