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Vidéos : Rendering
New Techniques for Acquiring, Rendering, and Displaying Human Performances
Google Tech Talks February, 29 2008 ABSTRACT I will present recent work for acquiring, rendering, and displaying photoreal models of people, objects, and dynamic performances. I will overview image-based lighting techniques for photorealistic compositing and reflectance acquisition techniques which have been used to create realistic digital actors in films such as "Spider Man 2" and "Superman Returns". I will then describe initial work with our lab's Light Stage 6 system to combine image-based relighting with free-viewpoint video to capture and render full-body performances. I will also describe a new 3D face scanning process that captures high-resolution skin detail by estimating surface orientation from the skin's reflection of polarized spherical gradient illumination. I will conclude by describing a new 3D display that leverages 5,000 frames per second video projection to show autostereoscopic, interactive 3D imagery to any number of viewers simultaneously. Speaker: Dr. Paul Debevec, University of Southern California Institute for Creative Technologies Paul Debevec is the associate director of graphics research at USC's Institute for Creative Technologies (USC ICT) and a research associate professor at USC's Department of Computer Science. His Ph.D. thesis at UC Berkeley presented Façade, an image-based modeling and rendering system for creating photoreal virtual camera motion through architectural scenes from photographs. Using Façade he led the creation of a photoreal animation of the Berkeley campus for his 1997 film "The Campanile Movie" whose techniques were later used to create virtual backgrounds for the "The Matrix"; he went on to demonstrate new image-based lighting techniques in his animations "Rendering with Natural Light", "Fiat Lux", and "The Parthenon". He also led the design of HDR Shop, the first widely used high dynamic range image editing program. Paul received ACM SIGGRAPH's Significant New Researcher Award in 2001 and co-authored the book "High Dynamic Range Imaging" in 2005. Most recently, he chaired the SIGGRAPH 2007 Computer Animation Festival.
Tags : google techtalks techtalk engedu talk talks googletechtalks education
Affichage : 18024 Durée : 3026 s
Gnomon Digital Car Rendering by Harald Belker (Speedversion)
Gnomon Workshop - Digital Car Rendering by Harald Belker (Speedversion).
Tags : gnomon workshop digital car rendering harald belker photoshop tutorial art
Affichage : 32859 Durée : 527 s
WindLight atmospheric rendering comes to Second Life!
http://blog.secondlife.com/2007/05/21/windlig ht-atmospheric-rendering-comes-to-second-life /
Tags : second life secondlife sky skies beauty render weather nature digital fog haze sunlight sun moon stars moonlight day fun
Affichage : 47410 Durée : 125 s
Sony Vegas Tutorial :: Rendering
This tutorial briefly shows you how I feel videos should be rendered in Sony Vegas. This is mainly for Gaming Videos, so this might not apply to people trying to make a movie or something, but the settings I use will allow for a small file and good quality on almost anything..
Tags : Sony vegas rendering tutorial gearsopedia making movie
Affichage : 2195 Durée : 208 s
http://loilo.tv Non Rendering MovieEditSoftware "LoiLoScope"
http://loilo.tv/ With LoiLoScope, a very creative and powerful software application, users will find how easy movie creation can be. By using the LoiLo non-rendering technology (patent pending), LoiLoScope drastically improves video editing and compositing speed performance. LoiLoScope is a great, stress-free movie creator with an extremely intuitive user interface. LoiLoScope makes movie creation perfectly enjoyable, even for true beginners! LoiLoScope brings an exciting opportunity to make movies and broadcast them from the living room to the world. 「LoiLoScope」は動画を手軽に制作 るためのソフトウェアです。 直感的でモードレスなインタフェ ース、超高速なレンダリング技術 により、今まで問題だった待ち時 間がなくなり、映像編集初心者は もちろんパソコンが苦手な人も思 い通りに、触ったその瞬間から映 像を楽しみながら制作することが できるようになります。
Tags : silverlight air wpf blend movie edit
Affichage : 13694 Durée : 387 s
Pandora Preview Rendering
A preview of the upcoming Pandora (more information on www.openpandora.org It's only a preview rendering, not the final product.
Tags : linux opensource pandora handheld gp2x
Affichage : 38170 Durée : 60 s
VRay realtime rendering preview
Technology preview of an early version of VRay standalone realtime rendering. Shown at the Chaos Group usergroup meeting at Siggraph 2007. This was shot with a hand held Fujifilm FinePix F30 compact still camera, so please excuse the less than great quality.
Tags : VRay V-Ray ChaosGroup Rendering
Affichage : 50242 Durée : 166 s
Claytronics - Physical Dynamic Rendering
Claytronics - Physical Dynamic Rendering
Tags : Claytronics Physical Dynamic Rendering
Affichage : 44811 Durée : 58 s
Rendering for quality Sony Vegas Tutorial
For previous tutorials check out the playlist on my channel. This tutorial shows how to set up project settings and rendering settings to get good quality for uploading to Youtube. Check out Slorge at: http://www.youtube.com/slorge
Tags : Technology tutorial how to render rendering quality sony vegas richw4 slorge
Affichage : 6337 Durée : 292 s
Tech Demo: GPU Volume Rendering
Real time volume rendering of a CT using texture mapping algorithm with axis aligned proxy geometry
Tags : GPU Volume Render CT Real Time
Affichage : 3170 Durée : 126 s

 

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