Special presentation of the Epcot
Illuminations fireworks celebrating Epcot's
25th anniversary on Oct 1, 2007 Tags :disneyworldepcotilluminationsfireworks
Orlando Attractions Magazine had exclusive
video access to be on the OTHER side of the
rope when it dropped allowing guests to enter
to celebrate Epcot's 25th anniversary.
For a higher quality version of this video,
plus the re-dedication ceremony and special
Illuminations showing, visit:
http://www.attractionsmagazine.com/video.php Tags :Epcot25thAnniversaryRopeDrop
Muppet Mobile Lab as seen at Epcot today,
8/21/07.
For a higher resolution version, visit the
Orlando Attractions Magazine video page here:
http://www.attractionsmagazine.com/video.php Tags :MuppetMobileLabEpcotDisneyWorldBeakerBunsenHoneydew
This is a great ride as you explore the
history of communication. It is one of the
lst great AA attractions left at WDW. I hope
you enjoy it. I am the videographer and
copyright holder to this video - RU42 Tags :EpcotFutureWorldSpaceshipEarthCommunicationRU42RU42videoAT&TSiemans
The DisneyVision / Imagineering lab that was
at EPCOT in 1994...
A bit of history on the lab: (Geeking-out a
bit here!)
The DisneyVision Lab was joint venture
between Disney Imagineering and Silicon
Graphics Computer Systems (AKA: SGI). Disney
used the lab to develop their VR app for
DisneyQuest and SGI used the opportunity to
write extensions to their IRIS Performer
package and gather data for the next
generation of graphics hardware. The SGI
graphics hardware used a custom board called
"Tri-clops"...as far as I know SGI only
produced 5 of them. The Tri-clops board
allowed the output of the three graphics
pipes in the SGI Onyx systems to be summed
into one full rez HDTV (keep in mind this was
1994!), stereo (120Hz) display. Due to the
rez, pixel depth and refresh rate of the HMD
(Head Mounted Display), motion sickness was a
problem and barrels were added to show for to
accommodate sick guests. Also, the
temperature of the lab was kept quite low to
help minimumize the effects the motion had on
guests...a practice that is still used today
in DisneyQuest...well, the barrels are not in
use, but the temp is quite chilly. Disney and
SGI displayed DisneyVision at the 1994
Siggraph show in Orlando.
The current VR attraction @ DisneyQuest is
(as 07/98) is MUCH lower quality than that of
the EPCOT lab. Where EPCOT was running one
SGI Onyx with three graphics pipes summed
into one pod, the DisneyQuest attraction has
one Onyx2 with one graphics pipe running 4
pods. The DQ attraction removed the Mickey
Mouse hands from the edge of the magic
carpet...sad to see that touch did not make
it into the attraction. Tags :SGISiliconGraphics